Heartomics 2 reviews

Translated by
Microsoft from Russian
Heartomics: Nokori-A... For the pharma cards. There is such a scheme for example in Dating Im'ah, where we plan the day of the character, that is where he go, and what skills to pump, then send to sleep, the next day we repeat. But in such games there is a plot and beautifully drawn backs, nonlinearity and many other things. Do you Think this game is there? H. Y there. There's only this mechanic Here, but she nifiga nothing. There is no Plot, no sense, no butts, fights dull, the gameplay is the same. Playability in this game is zero, and if the last part (look at the example of my review on it-http://steamcommunity.com/id/Drogobar/recommended/456660/) though the infernal thrash, but at least 5 minutes to play it can be, here to play nothing. But There are cards, as always. 0 games out of 10 p... The Men
Translated by
Microsoft from Russian
Reasoning: The Developer of the sensational hit Heartomics (who conquered many countries on sales ratings) presents us with the long-awaited sequel of the game. The Creators decided to retreat from the familiar to us genre (and we remember about hundreds of hours spent in the first part) and created a kind of a cross between visual novels (without texts), JRPG (without RPG and J) and Tamagotchi (it was possible to fame). You should Not even spoiler the story-everyone should enjoy it himself, and under the stunning soundtrack and video screensavers that deserve at least a game Oscar. P.S. the Developer announced the third part of the game which will be released on February 17, 2017 (in half a year from the writing review) and there he promises to surprise all the heroines topless. Yes Yes Yes! Looking forward To it. P.S.S. I Lied-the game is actually like a Brahmin's cake. Rating: 1/10 post-match: If you liked this review welcome to the group http://steamcommunity.com/groups/uojer-here you can see the recommended games, other reviews, as well as just chat in good company.
Translated by
Microsoft from Russian
Product received for free is Always happy when developers develop, releasing the next product. In this case, their development on a normal scale looks like digging on the spot. If in the previous part we avoided enemies, now in the style of visual novels plan their daily routine, develop, buy some clothes. But It is implemented through a whole bunch of dialog boxes. What is The problem to make more or less similar to the style of AAA RPG? It was even Dagestan Technology! Stopped to suffer nonsense, went to wave with opponents, here we have a system of combat from JRPG, like a simple to horror system, and then the developers managed to sit in a puddle. In Short, make a set of similar senseless actions in the hope of some change-yes, madness. As For the picture can be said as there were backgrounds in the steam full G, and the Sprites full G. Monsters are generally similar to some pixel blots. The Music is repetitive. Want visual novels with beautiful Tikami-wrong page, want some... In Short, just move on.