Heavy Targets - 2021

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About

I decided to make this game cause I used to frequently play worms when younger. The greatest challenges of this project were the AI and ground breaking systems.

The AI enemies had to find the right angle and force when a given wind to land a shot in a enemie mobile. I tried using the Angle of Reach equation to solve this problem, but I realized that firing multiple "ghost" shots to find the target was a better approach.

 Please, try playing this game vs INSTANITY level AI! It's SO FUN!!

I did all of the programming and art of this game in 2 weeks of my vacation period.

Please, contact me if you are interested in having a look at the source code of this project.

[email protected]

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Developer
Pedro Cavalcanti de Sousa
Age rating
Not rated

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Heavy Targets - 2021 screenshot, image №3525442 - RAWG
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Last Modified: Aug 19, 2022

Where to buy

itch.io