Heeey! Park-Boy
About
Heeey! Park-Boy is a casual simulation/adventure game heavily inspired by early 2000s era PS2/Gamecube titles like Chibi-Robo and Katamari Damacy.
In it, you play as Yuu-Boy, an alien who's ship runs off happiness. Unfortunately for him he got a LITTLE too close to earth which caused his ship to crash! Oh, and did I forget to mention Yuu-Boy is only 3 inches tall...
After crashing in an abandoned park, Yuu-Boy must get home the only way he knows how- by making people happy! It's now your job to spruce up an old run down city park and return happiness to planet earth, one flower at a time!
- Water flowers and make them dance by playing cheesy music on a keyboard
- Buy and sell objects for your park and decorate it however you like
- Buy upgrades to power up Yuu-Boy and make him the greatest flower water-er of all time!
- Unlock tools like the legendary Park-Buggy and travel across your park in style
-PLEASE KEEP IN MIND-
This is a prototype and as such does NOT have an ending. Please water flowers and build items as much as you like but be aware there is no ending to be discovered.... yet
Everything in this game was made in a month for the Indie Game Making Contest 2018 by me, Trey Brown.
Sorry about the audio skipping sometimes, I wasn't able to fix that bug before the contest deadline...
This game DOES NOT have controller support yet! Sorry! In the mean time if you add the parkBoy.exe as a non-steam game and browse the community steam controller bindings in big picture mode I have made an official set of key bindings to allow you to play the game with an Xbox controller.
steam://controllerconfig/parkboy/1575865052
Also if you want to check out the soundtrack for whatever reason I made a playlist on Soundcloud. I also included a few tracks that went unused due to time.
-Credits-
Special thanks to the friends and family that helped me playtest and gave me feedback, specifically my sister Ashley Brown and Finn Diedrichs Farnan
Marcelo Magalhães Pereira and Goma Shin for there fantastic free fonts that I used throughout this game.