HellAngel reviews

Translated by
Microsoft from French
Very strange scrolling shooter, the story connected only to the first fairly complete when we see the first level is "what?": we see protagonist understand that the view from the top, the enemies seeing pluchaetsya already side view)) concerns the robot protagonist charging too slow, not drobasha/revolver right?) But total impression of the game is only positive, despite the panache, you can forgive all the flaws, because a smile does not fall the face. The sound is also quite in the subject. According to the results I recommend to all fans of scrolling shooting games that are tired of the monotony.
Translated by
Microsoft from Russian
When I was in the first year of university in Applied Mathematics and informatics, we had a course project on programming in which everyone developed some kind of application. As most people went to this faculty, in order to become game developers in the future, the subject of the course in many, I think, understandable. After long and painstaking months of working on their games, the students defended the course project, presenting their creation with the help of presentation (we all gathered in the same audience and looked like our own mini E3). The Games were really many, each is good in its own and, considering that it was still the first course, each was not perfect, with their bugs and deficiencies. My Group of 3 people got "excellent" for work. It was a truly joyful event, our first game got an excellent rating, it was unbelievable. Yes, it was a great time... Oh, what am I about? Oh Yes, even those games made by first-year students were much better. I Have everything.
Translated by
Microsoft from Deutsch
"HellAngel" is a Side-Scroller Shooter. The Story to Be read only on Steam is best forgotten right away, because it is really not worth Mentioning. If no relevant Story, then good Gameplay? Misconceived. We fly constantly to the right With our grey Wingsomething and shoot at various Opponents. On the Question of Perspective alone, the Design disagrees. If we Look at ourselves and Boss opponents from above, the normal Opponents emerge from a Side Perspective. This-despite the gaudy Colorful Comicoptics-seems abundantly unskilful. The normal Opponents are a Joke. They Like to hide behind an Object, then briefly emerge and shoot. Then they dive back. This has nothing to do with artificial Intelligence, much more to do with artificial Shooting Booth Figures. But especially annoying that our Ship not only moves too slowly, but it also usually balloons extremely slowly. Every three Seconds a Shot, you can easily make Yourself coffee. Dead Enemies sometimes drop Life energy or even another Weapon. Most of them are useless, usually so annoying That you want your Standard weapon back. A Menu needs such a Game, which seems more like a failed Mobile phone Game, of course not at all. Time and again, it is frightening What purely rudimentary Murks is so published. You look for the Fun of the Game in vain. Rating: 52 'S Atmosphere 1958 10 Story 3/10 Graphic 2/10 Sound 2/10 Game Mechanics 2/10 Balancing 2,10 Game Pass Conclusion: More Hell Than Angel. 2/10 Overall Rating
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