Hero: Generations
About
When the world was overcome by a great evil, all had lost hope until one unknown young man rose from obscurity to embrace his destiny to rid the world of all evil. But what becomes of the Hero of the People when Evil has been silenced and the world is at peace? What is left to do but settle down once and for all and raise a family...
Years pass. The rift between Father and Son stretches far beyond help. Nikos grows into a healthy young man, surrounded by family in a time of peace. His Father's days of Adventure and Heroism are long forgotten, and the number of Heroes in the world recede. Events become stories, and truth becomes legend as the world slowly forgets. Not soon enough for Nikos, believing that Heroes belong in storybooks, and stories belong to children. Little does he realise that the Hero gene runs thick in his blood....
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Hero: Generations is an RTP based adventure created in RPG Maker 2000 and started back in 2005. A hobby game that grew in size and complexity over the years.
The gameplay is aimed at beginner-level gamers and the gameplay is predominantly puzzle-based while slowly introducing elements of battle. Gameplay is linear as you follow the story of Nikos, the Son of the Hero's People who reluctantly takes up the mantle of the Hero after falling out with his father, the Great Hero who once saved the world.