Hero Go reviews

Translated by
Microsoft from Deutsch
General Hero Go is basically a Copy of the Game Nimble Quest with better Graphics. The Game is in Principle 1:1 copied only that you collect Coins instead of Diamonds, even most of the indicators that you are tied up and the Attack Animations have been copied (with better newer graphics). Gameplay Initially you can choose one of 3 Characters, everyone else is locked and you start your Adventure. You walk around with the Character in a Kind of Arena and you have to kill a predetermined Number of Opponents. The Character attacks by itself and you have to move like with the old Game Snake by the Hero running by himself and you can influence the Direction with the Arrow Keys. Once you have made the Arena, you will come to the next Arena where you will have to defeat more Opponents which are also heavier. Gradually you unlock new Characters, which you can find from that Point on. When you find a Character, you run according to the Snake Principle when you eat an Apple, only that the Characters then attack the opponents. In Principle, this is the whole Principle only that there are still a few Powerups and Characters can be piled up over time by EXP or collected Gold. The Levels The Levels are quite monotonous, they are always square and differ only by the Background Graphics. The Heroes There are a total of 16 heroes, of which only 3 Are initially available. Gradually, new ones are released relatively quickly at first. All Heroes can be piled up by which they can reach more HP, range, Damage, etc. Level 6 is Maximallevel, then you have all the Bonuses of this Hero. To get further in the Game you have to level up all The heroes because they ingame them even if they are not the chosen Group leader have the Values once you have collected them in the Game. Difficulty The Difficulty is not directly high, but it depends strongly on the Hero Values or powerups how far you get and has to grin upwards by playing again and again and using the EXP and Gold to boost Powerups, Heroes or Auras. Playing Time In Principle, each Round lasts only a few Minutes, but you have to play a lot to improve the Heroes and get on. Verdict The Game itself is briefly relatively funny and the Idea itself is good even if it has been copied. Unfortunately, however, the Game is quickly very monotonous as all Levels at all Levels are the same Size and no Walls or anything like that are added. Unfortunately, there were also some Problems as I could not continue to play from Level 14 as I always ended up in a Level in which no Opponents spawn. Unfortunately, the Prices for Upgrading the Heroes and Abilities Are so high that even after 6.5h Of play I have almost 30% Unlocked as the prices of the last 1-2 Hero level are so high that you need 4-5 Games for 1 Lvl and that with 16 Heroes with 6 level + 5 Auras each and Some Powerups. The whole thing wouldn't be so bad if the Game wasn't so monotonous and there wasn't an Achievement for every single Level maximization. In addition to the Level 14 Bug, unfortunately, a few Achievements are also defective and sometimes (rarely) the Character moves in a different Direction than one has pressed. EDIT 19.05.2018: I have tried several times now and it is efinitively an Error in Level 14 that no Enemies spawn here. After much searching, I finally found an E-mail about the Steam Support System and have written to the Developer because it does not appear to be active on Steam and there Is no Indication of how it can somehow be reached except through the Steam Support System itself. At The moment I am still waiting for an Answer and hope that this Gamebreaker will be fixed. 19.05.2018 The Dev responded to meien Mail and fixed the Bug directly with Lvl 14
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