Hero of Many reviews

Translated by
Microsoft from Spain
A marvel of independent play. Hero of Many is an excellent game that demonstrates once again the complexity that hides the simplicity. The Narrative of the game does not present any words. They Are just moving forms of different colors and sizes that star in a beautiful history of feelings, values, sacrifices, effort, love, betrayals and losses. To This is added the curious, cared for and very well achieved aesthetic aquatic, hostile, organic and magical of their scenarios combined with a soundtrack of very good quality (which is included when buying it) that knows to accompany every precise moment of the history and to generate Amazing sensations or ambiences. It Offers approximately eight hours of play, if you play as the game itself proposes. This is playing smartly, feeling and putting yourself in the role of the small white sphere to which we interpret. Every little creature that accompanies you is important, and each one is rescued as well. It's about teamwork. Many times it is better to move from enemies by stealth than to fight them, or to take other paths. Its gameplay is original, simple, clean and very nice. Hero of Many makes movement dynamics its main mechanics despite all this I must warn that it is not a game for anyone. It Requires concentration, and a lot of imagination to make sense. If you have no imagination you will only see boring balls of colors, when in the opposite case you will see an epic and sentimental battle. It Proposes a way of playing slow, paused, making it remain still at some moments, waiting for enemies or obstacles to pass is the best option. It invites Us to slow down, slow down and calm the anxiety. You will Not find here unbridled action, speed, reflections, etc. Nor will you find the best graphics, or complex level-up options, or stunts such skills, giant maps to explore, a story that varies depending on the choices you make, No. You will find a humble beautiful story, told in a very original way. It Is Hero of Many Even an example of the famous fundamental principle of the Gestalt psychological school "the whole is more than just the summation of its individual parts". Here the game in its entirety is much more than colored figures moving, beautiful scenery, or a great music. The whole lies in the relationship and form of organization that we as players give to each of those parts. And This is why it is so personal, innovative and unique. It's Worth paying your price, with that one caveat I've already mentioned: it's not a game for all audiences.
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