Hero Quest: Tower Conflict reviews

Translated by
Microsoft from Deutsch
Hero Quest: Tower Conflict is a tower battle flash game. In Plain Language: On the left is our Castle, on the right is that of the Opponent. By pressing one of nine Buttons, we send either one of four Fighter grades or one of four Special Forces. On Top Of that, there is the Dragon that destroys all enemies on the Screen. All Surfaces have a Cooldown. In more reality, you then sit there, see when the Cooldown Of an Area has expired and press on it. Then you look at when the next Cooldown Has expired and press ... And so on. Sounds exciting, doesn't it? Once you have reached a Level and brought enough Fighting power to the right side and destroyed the enemy Tower, you get Reward Points that want to be invested in manageable Upgrades. Even as cellphone gashes, the Whole thing is damn weak. The Play, which is clearly designed for touch screens and interests for a maximum of three Minutes, loses all Meaningfulness on the PC. Add to That the grosdy technical State. In the Full Screen, everything is so fuzzy that you want to make out the next Optician appointment. Fascinating also that the Command bar likes to disappear unannounced or everything runs extremely slowly. And on top of that, there's a Balancing from Hell. This Is not what work to do at all, the only important thing is to level up properly. Only then will you even have a Chance against the endlessly spawing Enemy Crowds. Rating: + + 10 Atmosphere 0/10 Story Oms 10 graphics oms 10 Sound 2:10 game mechanics 0/10 Balancing Economics 10 Game pass conclusion: The Game is the best Argument for smartphones destroying the Game level. +% Overall
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Translated by
Microsoft from Deutsch
Hm, I love Games like that. actually. But what makes this Game wrong? It's not the Pixel Graphics That would be acceptable on a Smartphone at most. It's also not down to the not particularly dollen Sound. It's not down to the Gameplay either, because I like that so much and starts very well on its own. Yes, then what is it? The Bugs! Yes, the Beetles let you feel Really Frustration very early in the game. It starts with wanting to trigger a finished Item, but the Program doesn't notice it right away. This means that valuable Time passes, which the Opponent immediately uses in an offensive Gameplay and bolts away the Units. In the meantime, one is still at the 10th Continuous Click to trigger the full Item. After a fabulous 5-10 Seconds, it is triggered once. How beautiful, only the Opponent is already standing in front of the own Wall and clopping the Door. Thank you! This works especially well when, for once, you have won the Upper Hand and steadfastly Pushed yourself towards Opponents. Even more great gets when not only let the Items down, but the whole Item and unit bar disappears. Then se comes again, only to disappear immediately. A straight tangible Victory directly in front of the Opponent's goal becomes one's own Defeat within 20 Seconds. And because the Levels really get a lot more difficult very quickly and only sophisticated Strategies and some Luck lead to Victory, that's the absolute death Sentence for such a Title. Instead of a positive Voice, I just have to issue an absolute Buy warning because of these stupid Bugs, as long as these Bugs are not fixed. I don't know if that's the case or not with other Games, but for me it's become unplayable after some Levels and I'm just creving for that Reason, no matter how hard I try. Therefore, unfortunately, only 4/10 Points! It could have been high Bugs a great Pastime! UPDATE: Today I wanted to try again and I was hoping for a suddenly fully functioning Game. Sometimes you have that, at least Windows and its Software will run smoothly again. But what do I have to say? The Game didn't even create a Score, I'm allowed to start from Scratch!?! That pulls down the Game standings again: 0/10!!!!!!!!!!!! DON'T BUY THIS GAME! BUGS, BUGS, BUGS!
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