Hero Siege reviews

Translated by
Microsoft from Deutsch
Hero Siege Review Hero Siege is a small But fine hack 'N Slay game that features Rpg Elements. The Game is divided into several Acts and each Act is divided into different Stages, in which you have to conquer various Monster Waves and in the End always a Mini-boss waits. At the End of each Act, a Boss is also waiting. The Controls are simple and quick to learn, there is a simple Skill System, equipment, Buffs and two different In-game Currencies that can be used for Equipment, Buffs and for cosmetic Changes. Positive Easy to Learn Very good in between a few Rounds to Play motivating through level and Equipment system Different difficulty levels Hardcoremodus Good sound and Graphics effects Multiplayer Mode Relics that bring a different Bonuses or Funny Effects evoke Game takes other Games to the Ship, which among other things is really funny negative Relatively played through quickly, Variety only due to difficulty levels Occasional crashes, The Loss of Relics, gold and Keys. Draw the Same as above occasionally after regular quitting of the Game Session Multiplayer (not yet tested) probably also with Problems afflicted pricing policy with relatively (relation to the game) expensive Diccs, which there were from the Beginning conclusion Occasional mistake and the cheeky Pricing Policy can overlook, Hero Siege is a great Game that has absolutely captivated me and is a pagan fun! I definitely recommend it, because I'm going to spend a few More hours on it.
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Translated by
Microsoft from Deutsch
Just as Khardor makes it common trip: There's another Review for an unusual Game-Hero Siege! This Action Hack ' n ' Slay RPG, rogue-like, whatever really captivated me. Ok, first beat Through act after Act ... But this is not easy. Really not. At first I found the Flow of Play somewhat unresolved, somewhat weird ... But once you've found a Character Class to your Style of Play, and a few Character Levels have risen, the Whole thing quickly gets better, clearer, and more playable. But the ultimate Challenge remains: You Die ... You have to start over, or at least where you've managed the Unlocks. But you know that from a variety of other Games. And suddenly you catch yourself doing that you ... Again... And again ... And already plays again. So slowly the Waves of Monsters can be knocked off more easily, and when you think, "Yes! Now I'm through! "The Monsters vary with Special Skills and nasty Powers. At first, it looks like you're stuck in the first Act and you hardly see anything New. But then a Crypt, or a Dungeon, appears various extra Buildings that you can enter between the Waves of attacks. Although the Game has a fairly consistent run, the Game offers nice Surprises in detail, both in The Area of the File and in The Variation of Monsters, rare Artifacts and Unlocks. Somehow, that's Addicted to more. And if you ever have it all through, the Game with hardcore mode and further Difficulty offers new Challenges. I can only recommend it.
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