Heroes of Arzar reviews

Translated by
Microsoft from Russian
Early Access Review What is Heroes of Arzar? It is visually beautiful and professionally voiced game, which absorbed all the worst that was possible. First of all it is MOBA, but not in the style of any DOTA or HOTS. Here we have a step-up battle 1 on 1 (and 2 on 2). If before the matches of 20 minutes seemed boring and protracted, then you have not even tried the present despondency taste. You are waiting for the Donatskaya purchase of cards, Donatskiy Kraft, various boosters for the real and other unpleasant drebeden straight from the mobile phone. The External design also smells of Android. In battle, there is a store of items, so that constantly need to collect the build anew-the last century. From the point of view of tactics and strategy we have full zero and absolute banality. As a result-Heroes of Arzar is another passing project, which is not worth wasting your time. The Game does not bring anything new in the genre and does not try to emphasize the correct mechanics, preferring mediocre ideas donat. Rather active genre here as much as stretched, slowed down and put on a short leash, turning it into a kind of scary scarecrow. Nyashnaya drawing and high-quality voice, alas, can not compensate boredom. I had hoped that we would be presented with a plot, different modes and battles ' players versus tough bosses '. Alas and Ah, nothing like that. If you were looking for a free time-ubivalku with unique notes and deep gameplay, I can advise Beasts Evolved on the same Android (use the emulator ' Nox ' on the PC).
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Translated by
Microsoft from Russian
Early Access Review is a good time killer. Many say that in order to win in this game you have to pay. I think those who talk about it especially did not play and just quickly okinuli view of the donation shop in which you can immediately get yourself a powerful legendary. There is a possibility, but the whole joke is that they do not solve anything. A Player with a mountain of legends gets the advantage of only going to 20, in this case he will certainly have an advantage in case you have not once killed him before that (the game goes up to two deaths, or up to one death and up to 20 moves) which is hard enough to do. Also read here about the protracted, the average battle in my experience is 3 to 5 minutes. And now to the real negatives of the game: Tactical it does not call it, because everything is to be reduced to what item to buy, who to knock and where to go. And The choice here is not special: you swing the main attacking stat of a character or swing in fat, you get wounded monsters that would farm and beat the enemy in the face that would prevent him from doing so. Here It is worth mentioning that I have a pathological cancer in all games, and usually wildly merge but in this game that is important not to finish, I quickly adapted to the style of the game and now I have a winstrayk probably about ten. Why In spite of this I recommend this game? In the beginning I wrote: A good time killer. It's like a clicker, but with a little more choice and the elements of card-mapping. And personally for me another plus is the two-by-two mode, you can not be particularly distracted by the game calmly lead the savages with a friend while playing together.
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