Heroguchii
About
Our entry to the GoGodotJam.
Theme was Growth. We chose to implement that as a hero growing from low level to a higher level by getting fed with kills and being kept alive.
There was supposed to be a whole system with a boss coming after a certain amount of time to force the player to hurry up with the leveling up. But real life got in the way and we just didn't have time to implement this.
You can drag out the enemy you want to spawn, give some potions to the hero who will drink it when he/she deems it necessary.
We hope to evolve this to an actual game in the future. Was fun to make.
Made in Godot.
Graphics is from: 16x16 Dungeon Tileset by 0x72 (itch.io)
System requirements for PC
Last Modified: Jun 4, 2021
Where to buy
itch.io