HexJumper
About
! This game needs Game Pad !
<<Team Name >>
Pudding Factory
<<Gameplay Instructions>>
This is jump action game. Press the button when you want to start jumping and upside down the terrain. When the fall and the terrain rise timing overlap, it jumps automatically in the player's face direction.
<<Controller>>
- Stick: Decide player direction.
- Buttons: Jump Or Inverse Terrain.
- Esc: quit game.
<<Links to gameplay footage>>
- short version ( 0:43 )
<<List any content that was created before the jam that was included in the final submission>>
- Modular RPG Heroes Polyart
- https://www.unrealengine.com/marketplace/ja/slug/modular-rpg-heroes-polyart
- as player model
- Stylized Door
- https://www.unrealengine.com/marketplace/ja/slug/stylized-door
- as goal symbol
- https://www.unrealengine.com/marketplace/ja/slug/stylized-door
- Cardinal Gems
- https://www.unrealengine.com/marketplace/ja/slug/cardinal-gems
- as pickable item
・texture for hexagon's top surface
- https://www.unrealengine.com/marketplace/ja/slug/cardinal-gems
- Keys Mini Pack
- https://www.unrealengine.com/marketplace/ja/slug/keys-mini-pack
- mesh for pickable item
- https://www.unrealengine.com/marketplace/ja/slug/keys-mini-pack
- Door/Treasure Chests Sound Effects Pack
- https://www.unrealengine.com/marketplace/ja/slug/door-treasure-chests-sound-effe...
- goal sound
- https://www.unrealengine.com/marketplace/ja/slug/door-treasure-chests-sound-effe...
- Pro Sound Collection
- https://www.unrealengine.com/marketplace/ja/slug/pro-sound-collection
- bgm, jump, item picking
- https://www.unrealengine.com/marketplace/ja/slug/pro-sound-collection
- Stylized Rendering
- http://api.unrealengine.com/JPN/Resources/Showcases/Stylized/
- texture for hexagon's top surface
- screen shot for background image
- http://api.unrealengine.com/JPN/Resources/Showcases/Stylized/
- Open World Demo Collection
- https://www.unrealengine.com/marketplace/ja/slug/open-world-demo-collection
- texture for hexagon's horizontal surface
- https://www.unrealengine.com/marketplace/ja/slug/open-world-demo-collection
- Infinity Blade: Fire Lands
- https://www.unrealengine.com/marketplace/ja/slug/infinity-blade-fire-lands
- texture for magma
- Ancient Treasures
- https://www.unrealengine.com/marketplace/ja/slug/9efde82ef29746fcbb2cb0e45e714f4...
- mesh for result scene
- PixelMplus
- http://itouhiro.hatenablog.com/entry/20130602/font
- for UI font
- http://itouhiro.hatenablog.com/entry/20130602/font
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Most of the assets have been modified to reduce size and adjust their appearance.
By the way. Hex are maded with ProcrdualMeshComponent.