Average Playtime: 2 hours

Hidden Object: Around the World in 80 Days

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You will travel round the world with the Jules Verne heroes! New game in the Hidden Objects and Puzzle Game genres from the creators of Time Trap. Immerse yourself in a new adventure!

Fogg's journey with his servant Passepartout begins in England, then he travels to France, Egypt, India, China, Japan, America and other countries.
Along the way he faces many dangers. He is pursued by detective Fix who has convinced the police that Fogg is a robber of the Bank of England and that the bet is just a way to escape the law.
Each location (scene) is a new continent or a new country where you will find yourself in the atmosphere of this region thanks to the picturesque and colorful graphics and the unique musical background. Watch out: in exotic lands, familiar objects may look quite unrecognizable!
Key features:
  • Vibrant ethnic interior settings and music
  • Diverse and difficult challenges: there is the classic hidden objects based on name or outlines, finding differences, and search for pairs of identical items. Pyramid-shaped puzzles and search for logical pairs supply special treats!
  • After finishing the game as Fogg and Passepartout, you will get an opportunity to play it as Fix, facing brand new challenges!

Jules Verne was an author who always surprised the world. His stories are so realistic that, even today, readers are convinced that the journeys he described were real.
Release date
Crisp App Studio
Crisp App Studio
Age rating
Not rated

System requirements for macOS

  • OS: OS X 10.8/10.9/10.10
  • Processor: 1.6 GHz
  • Memory: 600 MB RAM

System requirements for PC

  • OS: Windows XP SP2+, Vista, Windows 7, Windows 8, Windows 10
  • Processor: 1,5 GHz or more
  • Memory: 1 GB RAM
  • Graphics: 128 MB
  • DirectX: Version 9.0
  • Storage: 600 MB available space
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Last Modified: Aug 28, 2019

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The maximum score!
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5 levels without a mistake!
5 levels without hints
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First level completed!
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Hidden Object: Around the World in 80 Days reviews and comments

Translated by
Microsoft from French
I can not afford to give this game a positive eval.. It has too many flaws. Despite the good points, it gets really boring and it kills the game.... not really + a good variety of scenery that represents well the different countries of the world. + good musics (China has the best music I find. for the price, I will not be difficult, it is still what the game has of Mieu) + a system of aid in + of the index system. which is good because you will really need it-objects that are completely different from their description (example: a "dial" that represents a CD.... O_o... or even worse.. look for "colander" whose game considers that a spoon has absynthe or a tea ball are-_-, the "baseball" which designates a football.. In short, you see the genre.. )-hidden objects totally not found... not really, in + of the false description, some objects are totally not found without help. -a system of points (ranked) between the players with a table of the best score. so that's the joke... already that the game is almost impossible to finish without help, you stick a system of rank... my best score and being the 72nd best player in a scene.... and still it was scene it can not be easier. Frankly, the guy who is first... or he spends his life to restart this game non stop to know precisely or are all objects, or it is a dev. ah.. yes.. because it has to be clarified... you earn points has every item you find.. but it's timing.. So basically, if you find the 12 objects in 10 seconds, well it's kapoute to be first... What seems impossible so much the game sometimes shows you 5 objects, then shows you the other objects to find has every object you have already find.... so here's what.. the first one, it cheats or it is a dev. impossible otherwise. -Zoom.. Yes, we little zoom on the scenes.. to help find the objects, it's gifts.. But even with the zoom, it's impossible to find some objects. Because.. the La La... It is necessary to clarify... to fill the difficulty already badly ruined... the devs have find it good to put scenes of a larger size has any resolution.. and so you will have to move the image right, left, up, down to observe the whole scene.... the height of the roof... you are filling... to move the scene, you will need to click/hold the mouse and then move in now. This move counts as a bad click (since you click on the base)... and of course, the "score" ranked, this base also on the Temp you need to finish the scene.. No but really... a hidden object game with ranked.. an idea of ♥ ♥ ♥ ♥. ♥ ♥ ♥. Literally. then of course, you will tell me: "we can play without worrying about the ranked"... and Bah of course... but it changes in nothing that you will shit of the hat circles of Geneviève de Fonteney to find the plupards of the opbjets... other than those you will never find without the help so they are hiding behind stuff. not really.. I never spend as much temp in a hidden object game to click on the help to find an item, the description of which did not even correspond. I'm sticking an example: https://steamcommunity.com/sharedfiles/filedetails/?id=1437785375 you see her the colander? ... and Bah no you will never see it.. and yet.. Here's the idea you see the cash register? and the white coffee machine? and Bah the "colander" is this kind of small watch gusset attach after the coffee machine.... ouep... Found.. and the zoom will not help you. impossible to repeat this game.. really too badly screwed up. 1.5/10, not even worth 30 cents.
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