Hold your houses reviews

Translated by
Microsoft from Russian
Product received for free "Hold your houses"-action in the first person. We are attacked by enemies and we keep our defenses in our homes. It is Possible to barricade windows and doors, simultaneously firing from uninvited guests. Enemies are coming in waves. We Must try to survive as long as possible. You can buy weapons and grenades on points for killed enemies. The New Anrilovsky engine does its job-the graphics in the game is beautiful. But All this beauty slows down terribly. The stated requirements to the resources in the description are clearly underestimated. Especially Discouraging long downloads. Even restarting the level after death has to wait a very long time. Maybe It's a bug or a defect, but waiting is very tiring. The Idea of defense in the house is interesting, but the realization of limps. The Game should be attributed "early access." There's too many bugs and defects. At training you can simply barricade both passages and stand at the entrance door in the hallway, enemies are buggy and never before you will not get. If the developer will make an effort and finish the game, you get an interesting action. While I put my finger up for the idea and beautiful graphics. We need to work and work On the rest.
Translated by
Microsoft from Russian
Levels are apartments and houses inside which the player must shoot, toli from terrorists, toli from counter-terrorists. The Area is not large and closed. Not all cards are optimized and for example the first system resource will burn unmeasured and even 8 GB of RAM would be a little-fill the whole and level to load under 40 seconds will be, With this is the smallest level. The Remaining 4 cards are larger, but are loaded almost immediately and 4 GB they are enough and the processor does not get to the maximum. And the size of the game is too big-more than 12 GB, it is difficult to imagine what the size of the texture there, and the game layout and filling levels are modeled primitive. The Problem of gameplay is. That as soon as the player is loaded on the card in 1.5 seconds in it shoot (!), you can not even have time to turn in the direction of the shooter, not to mention that. To study the location of the rooms, come up with a strategy and organize defense. No, you need to run where your eyes look to try to find some room entrance into which only one and trying to shoot-if it happens. Enemies will spawn at the same time (!) and the Udut on all sides again at one point (!), in essence waves in the usual sense as it should be not. Time in which you need to organize the defense between the Waves No (!), Created by you the same barricades on the aisles can not destroy (!), that is to pass through them can not until they are destroyed by enemies. Ammo in the clip is not enough, literally to kill a couple of enemies. And they are on you 5 or more go, while you will recharged you kill, and kill with a couple of shots. But The biggest problem is that both of you have only 4, and to replenish them there is nowhere (!), to purchase cartridges there is no place (!) and already literally on the second wave (it is somewhere 40 second of a match) to shoot already nothing (!) and type already it is necessary to buy a new trunk if you will get to Refrigerator, where it is purchased and you will have money (and they may not be most likely). https://steamcommunity.com/sharedfiles/filedetails/?id=1509321191 https://steamcommunity.com/sharedfiles/filedetails/?id=1509321172
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