Homeward VR
About
Homeward is a seated virtual reality experience game created as part of my thesis during the final year of my Game Design university degree.
Developed for the Oculus Rift on PC and made in Unity.
StoryExploring the themes of heartbreak and loneliness, Homeward takes you on a journey from losing one home to finding another.
- Experience a beautifully melancholic journey.
- Seek a new home.
Homeward is presented in the Low-Poly art style.
Homeward was implemented in conjunction with the Virtual Reality Sickness Reduction tool (VRSRT) - a game design tool I researched, designed and built - which aims to provide developers of VR games numerous ways in which to reduce the impact of VR sickness on players. Consequently, Homeward should be very comfortable to play and have low intances of VR sickness.
Let me know how your experience with Homeward and VR sickness went in the comments, please!
Oculus Rift & Oculus Touch controls.
Use the Oculus Touch controller to point at menu items.
Press "A" to select.
Press the "Start Button" to pause the game.
SpecificationsThe game was developed on a PC with the following specifications:
OS: Windows 10
Processor: AMD FX8350
Memory: 16GB RAM
Graphics: Radeon R9 390X
DirectX: Version 11
LinksAssets from Broken Vector (https://assetstore.unity.com/publishers/12124).
Assets from Acorn Bringer (https://assetstore.unity.com/publishers/2136).