Translated by
Microsoft from Russian
Microsoft from Russian
Full Review with screenshots you can read here: Dreams of Genesis Gaming: Hooligan Vasja Christmas [dreamsofgenesisgaming.wordpress.com] Hooligan Vasja: Christmas-The third part of the adventure (no longer a bully) Wasi from the developers of Trident Game Studio. The same dynamics, the same frantic pace of the game, with a small change in the main task.
For those who collided with Basil for the first time, a little insight into his criminal past. Once upon a time... Although... However, just recently the main character-Vasya, was an ordinary yard bully: climbed the gutter, beat the windows, noisy and deboshiril. Naturally, similar antics neighbours did not arrange, and they in every way blocked let the "villain" on the roof throw in it tapkami, pots and other. This lasted until the night of Halloween on the city did not attack the Universe evil. Vasya did not fell to taste such a disposition, he did not give the villains to seize his house and saved all its inhabitants. From Now on he ceased to be a bully, and was on guard Galakti... Chm.. Yard.
Not a couple of months ago from the past misfortune, as a new attack fell on the poor residents of a long-suffering house. Krampus, demons and other evil spirits woke up under Christmas. Their insidious plans include not only to disrupt the holiday, but also to take away the faith in it from people. Vasya is simply obliged to return gifts to children and do not give the terrible plans of villains.
After such a large introduction into the course of business, briefly describe the main parts of the gameplay. Total: 5 levels, 5 bosses at the end, one life for the whole game. Run on the pipe, throw a certain number of gifts (more with each level), shoot from 6 types of enemies (start with 2, and added one with each level). As soon as the desired amount is abandoned (and it is not so easy, because not every window you need to throw them) to appear boss. We Try not to die, because life is one, a little hillock (restoration of life, patrons and other birds throw a bird), and cornices, pipes and enemies-a lot. From The weapon we have an ordinary slingshot and all-powerful firecrackers. That's actually all science.
Graphics-the same as in the previous parts: Nice, cartoon, no surplus. Agree, anyone in a similar genre does not need an ultra realistic picture overstepping requirements to the iron to indecent limits. Musical accompaniment contains a couple of themes: one or two Christmas and mobile (dynamic).
Of the shortcomings, I want to once again resent the black stripes on the sides. Maybe it is necessary, according to the idea of the authors, but personally I am wildly annoying. It would be very wonderful, would appear an opportunity to make the screen of the game widescreen. Also, I want to note that the model of the character on the pipe sometimes turns with a delay, but perhaps it is the fault of my handshaking.
IDEA ★ ★ ★ ★ ☆ DESIGN ★ ★ ★ ☆ GRAPHICS ★ ★ ★ ★ ☆ GAMEPLAY ★ ★ ★ ☆ DIFFICULTY ★ ★ ★ ★ ☆ TOTAL ★ ★ ★ ★ ☆ In Any case, Hooligan Vasja: Christmas-In my opinion, the best (of three) part at the moment. It is Easy in its essence, but heavy in performance. Especially nervous is not recommended!
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