Hoppy Bird
About
I wanted my first Unity Game to be relatively easy to develop without much creativity in mind. In this case, it is a fanmade Flappy Bird game. With the implementation of coins, I believed it would be easy to save and equip items via a shop... I was mistaken at the sheer difficulty spike in saving 2D arrays with XML and Serialization. I stuck with a basic game with one of the hats already equipped. I know one day I will get better at this.
System requirements for PC
Last Modified: Aug 12, 2022
Where to buy
itch.io