Horror Island (rosemaris)
About
This game was developed for test purposes as part of a bachelor thesis.
It contains a questionnaire for the bachelor thesis. If you want to participate, please contact me.
If you have played the game, please participate in this survey! The participation is voluntary.
You can play in two different modes.
1. Normal Mode = Game with sound
2. Accessible Mode = Game without sound (for simulating deafness, or actual deaf people) + helping particle effects, or animations
Game description:
Horror first person game in which you'll search for 5 necessary Keyobjects to escape by boat from a small Island with various buildings. There are enemies waiting for you spread over the map to prevent you from escaping.
- survival and investigative horror
- night setting - with flashlight
- search for items: keyobjects and diamonds (extra)
- Enemies with walking paths can attack you
- Defense with simple weapon system
- Deaf mode: footsteps, sounds of enemies, and collectibles visible
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Contact me at social media:
Discord: Rosemaris#8224 per DM
Instagram: rosemaris.art per DM
Don't be shy!
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This game was developed by Romy Kircheis
in the context of her bachelor thesis
at the University of Applied Sciences, Leipzig.
E-Mail: [email protected]
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Helping Tutorials and Courses:
- Udemy Course: Make a horror survival game in Unity - by Pete Jepson
https://www.udemy.com/share/101sn43@L5qmDJLQDL5yoSVMyqDgNf1QLVNux-KQGeN6NFwvhXDQ...
- Main Asset for the map:
Flooded Grounds - by Sandro T.
https://assetstore.unity.com/packages/3d/environments/flooded-grounds-48529
- Ripple Effects | Unity Particle Effects | Visual FX Tutorial:
by Abhinav a.k.a Dernkeys
- Damage Indicator Tutorial:
by WatchFindDo Media