Hugo Explores
About
Hugo Explores
WEEK 12 PROMPT:
FOCUS: Design interesting levels while finding a strong aesthetic
Hugo Explores is about Hugo, a really egregious explorer. He loves meeting the unknown, but he's bad at it. Left uninhibited, Hugo would wander around in circles... literally. Players must hurl blocks and guide Hugo to the exit of each level. This week, I had so much fun working on this prototype. Recalling the old DOS games from the 80's that I used to play, a majority of them were puzzle games, which is what I have created here. Using pixel graphics, the CGA color palette, sliiiightly sticky controls with minimal interpolation, and boops and beeps, I think I've achieved the prompt set before me.
CONTROLS WASD / Arrow KeysMove blocks vertically or horizontallySpaceHurl a block in a given directionRRestart the levelMMute sound effects< and >Lower and raise volume