Humble Homestead
About
Ludum Dare 49 entry, Humble Homestead.
The scope of the game got away from me a bit, and it was quite ambitious to start with.
The goal of the game is to build up as big of a population as you can - you start with only one member, so you're going to need to work your way up to converting one of your tiles into a camp in order to get started. Run out of food though and things will quickly take a turn for the worse - how far can you push the population in thus unstable economy?
## Controls
WASD, Arrow keys, and map border (inside UI frame) can all be used to move the map around.
1, 2, 3 control the speed at which a day elapses.
Space pauses/resumes the game when there are no other frames open over the map.
## Basic Mechanics
Resource management for three resources:
* Coins (used to buy land)
* Meat (used to feed population)
* Grass (used to feed animals)
### Grass
* Rabbits require 1 grass per day
* Chickens require 2 grass per day
* Cows require 5 grass per day
### Meat
All population members require 1 meat per day
## Win Condition
Technically the game is endless, but the maximum detected population size is 200 (controls the top left label, *Farm of LudumTown* in the cover image.
## Loss Condition
If you don't have enough food to feed your population, your population will die off or move on to other more inhabitable settlements. When your population hits 0 you lose.