Hungering Blade

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About

This is a prototype version of the game I am making in my spare time.  The art assets are found from free online sources, such as Itch.io.

Hungering Blade is a 2D adventure platformer.

You play as an adventurer who is accompanied by a chubby demon with an insatiable appetite.  In exchange for food the demon rewards you with his demonic powers, unlocking a whole new world of potential.

Update Log:

5/2 Update:

More food is has been added and animation controls/combat feels much smoother

5/7 Update:

Moved Enemies around, changed some small details about enemy attacks, player now cannot leave boss arena, fixed stuff I broke, etc...

5/9 Update:

Changed main character, added sliding, jumping, triple attack, crouching, and more

5/12 Update:

Polished some animation states, reworked health bar, big UI additions and menus hooked up.

5/21 Update:

I'm taking the time to overhaul the art assets with cooler ones.  New stuff coming shortly!

5/24 Update:  

~Built a much larger world by taking advantage of Unity's TileMap editor, new tile based art assets added (no longer forest themed)

~Added animations for UI elements 

~ Main menu, pause menu, death menu all implemented properly

~ Checkpoints have been added.  Right now it saves your health and last position.

~ Breakable boxes now explode food items

~ Walljumping has been added to the game

6/3 Update:  The "I had relatives in town and didn't get as much done" update

~ Checkpoints now save enemies, breakables and update UI correctly

~ Enemies now drop coins instead of food to spend later on

~ The player receives better platforming skills when he befriends the demon

~ Food from crates goes directly into demon's mouth to avoid problems

~ Demon follows player once befriended, but does not directly interact with anything

6/14 Update:

~ Replaced sprint with a quick dash and changed jump animation

~ Added 2 new enemies: Drop blob and Spitting Blob

~ Began working on strength upgrade system

7/18 Update:

~ Added new ability menu that tracks your consumed foods, tells you what is required to unlock each tier, and a description of each ability

~ Brand new Main Menu and Death Menu

~ Most of level 1 is now built

~ Air slash, Air slam, and quick dash abilities have been implemented, more to come.

~ Animations now play for checkpoints and leveling up, providing more visual feedback to the player

~ BUGS, BUGS, and MORE BUGS SQUASHED

Platforms
Release date
Developer
ArmadilloBros
Age rating
Not rated

System requirements for PC

System requirements for macOS

System requirements for Linux

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Last Modified: Jul 19, 2019

Where to buy

itch.io