Hungover (Desktoy, Weatherball)
About
This game has themes of drugs, wild alcoholism and violence - probably not safe to play with your kids around.
Waking up in the haze of a rough hangover, you find yourself in locked in a storage closet with no recollection of the last night's events. Slowly come to grips with your surroundings and solve your way through progressive escape room puzzles to earn your way to freedom. Inspect various objects along the way to start putting together the fragmented understanding of who you are, where you are, and what happened last night.
Controls
Movement - WASD
Crouch - C
Interact - Left Mouse Button
Un-interact - Right Mouse Button
Credits
Roarke Angelbright - Programming
Samuel Burnett - Art Direction and Design
Scott Burnett - Programming
Matthew Mark Ibbetson - Sound Direction and Design
Bjorn van de Veen - Additional Scenario Design
Note: The Hungover Theme music was made a few months before the game jam for an unrelated project.
Normal and roughness maps used from Quixel Megascans
This game was made in 7 days for Ember's FilmJam