Hunted (Amryon)

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About

Story

Stellio, a hunter in search of adventure, decided to go into the forest alone at night.

But why?
One of his companions had the misfortune to tell him what he and others thought they heard, and thought they saw.
Inhuman screams breaking the calm of the forest, cries for help and monstrous shadows. 
How could he not go and see after that?

The hunter is about to become the hunted!

Background Story

The Prateks are a thousand-year-old people!

They come to the surface every 2000 years to hunt man. The Prateks hunt them down, imprison them and bring them underground for a deadly ritual.

How To Play

ZQSD : Move
Mouse : Move Camera
Right Click : Aim
Left Click : Shoot
R : Reload
E : Equip/Un-equip
Stellio can pass under branches or jump off a headland, approach you to start the action.

The Project

Hunted is a school project, created and developed during 7 months next to the courses with a team from all horizons.

This game is a prototype showing our vision and the beginnings of our project.
It features Stellio, a monster, and shows the main features of the game.
All in an oppressive atmosphere dedicated to create fear.

Crew

Antinea Gontard Project Leader - Game Designer - Lead Developer

Lenny Verset Co Project Leader - Level Builder

Maxime Fernandes Developer - Lights

Pierre Plessy IA Developer

Johana Pereira Illustrator - Artistic Director - Storyboard

Simon Chamonard Character Artist (Monster)

Evan Gouël Animator

Cathy Begouin Environment Artist

Nicolas Bouchard Sound/Music Designer - Game Cameraman - Narrative designer

Platforms
Release date
Developer
Amryon
Age rating
Not rated

System requirements for PC

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Last Modified: May 11, 2020

Where to buy

itch.io