Hunting Simulator reviews

Translated by
Microsoft from French
A nice hunting game, especially quite immersive. The game has among other things a lot of strengths, like weak points but that are for me not really impacting on the whole game. STRENGTHS-the game has a very wide range of weapons, objects, reticules, all to unlock as our hunting sessions, which makes for me a motivation to continue playing, wanting to unlock a lot of objects! -The walk is quite realistic, you can not turn in a single stroke at 180 °... the current lateral movements are realistic, one can only appreciate the immersion-speaking of immersion, the noises of the animals are not overdosed, the atmosphere is pleasant, joking, we do not take the head, we hunt, we relax (and then it is better than killing them in real life, right?) -The menus are nice: clear, the typo is pretty and the orange color is quite modern in sum, we are not in kitsch menus of bad taste. -The rankings (and therefore the competitive aspect) are available for each mission, whether it be to display our personal records, between friends or world. -In transition with the missions precisely: there are a ton! Each mission has a primary goal, a secondary and a bonus that will usually trigger in part. Each map (there are 12 to the Grand total) has its own missions, its own goals and especially its own animals, distributed meticulously between each game arena. So you will not find mule deer anywhere;)-free hunting mode allows you to enjoy its hunting with its material (still unlocked, no MotherLoad here) without being able to rush and allows to aim just. Unlike the "classic" mode, there is no time allotted, which gives us time to enjoy and do what we want. WEAKNESSES-despite the wide range of weapons and their descriptions, you can't see and observe what they look like by flying over our mouse over it, it could have been nice to be able to enjoy it-the graphics are pretty, very immersive but a tiny little hair limit for 2017. Neanmois, put in the bath, we quickly forget the graphs...-the choice of the character that one embodies, the tutorial and a more important assistanate should be mandatory at the beginning of the game, in order to handle all the basic principles... After, not everyone likes to follow the tutorials and some prefer to discover in their own way. A visibility of these elements would be to be reconsidered in the menus rather than being classified in "bonus"-nothing else to add! IN CONCLUSION: I do not understand too much the persistence of some in the evaluations. If the graphics can put some, it is clear that you should not stop so much the game hides its paraphernalia and its potential. There would be no more desire to play it if everything was unveiled at once, right? Apart from two three little black dots (which will be solved very soon by a patch announced by the developers), I have not encountered any bugs so far. As for the price, if it can make you hesitate, know that you should not judge a game by its graphics! This game hides well... his game! In short, if you want a very good immersion with a lot of objects, weapons, a wide set of cards and a very varied range of animals available then forget the purchase price and go!
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