Average Playtime: 3 hours

I Can't Escape: Darkness

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About

I Can’t Escape: Darkness is an atmospheric horror adventure game that pulls you into a living dungeon where everything conspires against your escape. It is an immersive journey into the unknown, personified by the Darkness itself. Your odds of escape are slim, and when you fail, the dungeon will change before you can try again. Defend yourself from the Darkness with whatever light you can find; once your light burns out, the Darkness will consume you.What You Get:
  • An Infinitely Replayable Living, Breathing Dungeon - Experience dim hallways and caves carved out for unknown purposes and designed to trap all who dare enter. One false step, and you will fall into darkness forever; and when you return, nothing will be exactly as you remembered.
  • The Truth About The Darkness - Discover clues about the tomb and the story of The Darkness as you try to make your escape.
  • A Guaranteed Uneasy Feeling in the Pit of Your Stomach - The very walls want you to stay; they will try everything to keep you trapped in the dark. Your eyes and ears will mislead you - you’ll want to get the hell out of the dungeon as fast as you can.
  • The More You Explore, The More You Will Find - Secrets, surprises, and special rooms are hidden on every floor.
  • Tweet Your Escape… Or Your Death - When you die, you can let your Twitter followers know how far you made it and what killed you, or perhaps if you're lucky, how long it took you to escape!
What We Get:
  • The Sadistic Pleasure of Seeing You Die on Twitter - We’re watching, and every time you don’t escape, and even when you do, it brightens our day.
  • More “I Can’t Escape!” - Fancy Fish Games is a small studio; we appreciate your support, and we look forward to challenging, trapping and tricking you in more games to come!
The Follow-Up:I Can't Escape: Darkness is the spiritual successor to our popular 2013 game "I Can't Escape," which we developed in just one month, and which spooked and thrilled over 250,000 players. We decided to take the simple concept of "I Can't Escape" - a creepy, immersive, and expectation-challenging dungeon experience - and flesh it out into a full game while retaining the fundamental spirit of the original. I Can't Escape: Darkness is designed to invoke feelings of being lost and alone, encouraging player's imaginations to run wild while providing subtle hints of terror (rather than in-your-face savagery). What will you see and hear in the Darkness? Unpleasant things which we - the developers - intentionally placed, or terrors from your own imagination?

Reaction compilation for the original I Can’t Escape (click to play)
Platforms
Metascore
40
Release date
Developer
Fancy Fish Games
Publisher
Fancy Fish Games
Age rating
Not rated
Website
http://icantescape.com

System requirements for macOS

Minimum:
  • OS: OSX 10.9 Mavericks
  • Processor: 2.0 GHz
  • Memory: 512 MB RAM
  • Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects
  • Storage: 120 MB available space
Recommended:
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.0

System requirements for PC

Minimum:
  • OS: Windows XP
  • Processor: 2.0 GHz
  • Memory: 512 MB RAM
  • Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects
  • Storage: 120 MB available space
Recommended:
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.0

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04
  • Processor: 2.0 GHz
  • Memory: 512 MB RAM
  • Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects
  • Storage: 120 MB available space
Recommended:
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.0
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
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22.22%
The Walls Have Eyes
I became a watcher, ever vigilant, forever trapped
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One Weakens
I perished eating a strange blue mushroom
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The Darkness’ Last Defense
I was killed by an animated cluster of veins
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Rats!
I was poisoned to death by a damn rat
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In the Dark
I was consumed in the deepest darkness
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I Can't Escape: Darkness reviews and comments

Translated by
Microsoft from Spain
This game reminds the RPG style eye of the beholder or legend of Grimrock in the sense of being first person and move box to box as those classics but gives a few touches of mystery and tension where the darkness is our enemy and we do not have much light to our Struc or scope. We Fall into what looks like an old pyramid and we must find a way out but it's not going to be easy. The game does not have a spectacular graphics but it meets perfectly. The Ambience and sound are 10, really immersive and keeps you in tension while you're playing. Every time you start a new game the map changes so even if you know what you have to do, it's never the same. The game and history have secrets but it is better to discover them on your own, it is not too long as it has cost me about 10 hours to get all the achievements but I have not discovered all the things and all the objects and secrets. Totally recommended and Mode + is a challenge with no option to save or map, it is very fun to play it like this and feel the tension at every moment because if you die... It's your turn to start again and the darkness is always present. Finally note that the game has several different endings depending on what you do. An excellent choice for lovers of this kind of games.
Translated by
Microsoft from Spain
Key given by the developer _____ __________ (in the same Code)......... _____ After spending a long time thinking about the title and trying to do several hours.... I Think I have to say, it's worth it. This game will put us in a tense situation at the very beginning of the stick "Who I am, why the balls I'm here and what the hell I have to do." It Is a game with basic mechanics of movement by squares but with a great ambience and atmosphere. Initially we will fall into a randomly generated dungeon, from which we must leave, since as we move forward it is more and more disturbing, because it is not a normal dungeon... Let's say this has something special... It has its own life. It Has a graphic section that, although some can cross out of seedy, could not be more appropriate for this title. It Is thanks to him that the lights, the darkness, the bloody touches and the encounter with some somewhat ghostly enemies, become more "epic". It Also has many disturbing details, such as the eyes of the wall, the skeletons, the remote lights, the red "roots"... If we add to this sound, which sometimes give us some silly substitute... We Have A game that perfectly fulfills its role of "Acojonar the player, keep you attentive and on, want to explore more" But of course, now we go to the game has 2 ways to play it, hardcore hardcore: No map and unsaved, and ♥ ♥ ♥ ♥ ♥ ♥ : With map and being able To save... Which is totally understandable, since you can NEVER fun to the first without knowing what the issue is, is acojonante, we have to manage a lot of our sources of light, since they will be our ONLY allies in our entire journey through this dungeon. And Eye, because it has secrets all ♥ ♥ ♥ ♥ ♥ ♥ ♥ Parts! :D So in short, maybe it's something carillo for what it really is, that I won't discuss it, but the game itself is pretty good and gets what it proposes. It Will keep Us hooked for a few hours, surely more than you think you'Ll throw away. I leave as usual with a short gameplay, in this case is my first "attempt" where I had no fox that was the game:D https://www.youtube.com/watch?v=gZOJJ0kkSfQ
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