Ice Cream Surfer reviews

Translated by
Microsoft from Deutsch
What kind of game is that? I'm not really sure for myself what I think of it O.o Here you can see my Reaction to Ice Cream Surfer. https://youtu.be/mql8yFY7SA8 We are dealing here with a Cute 'em up, which looks beautiful and has a very nice Soundtrack. The Idea is totally crazy (which I like very much) and you have the Choice between 5 Heroes who all play a little differently. In addition, the Game has a 2-Player mode. If the Game now had a neatly functioning controller support, the Frame rate would remain constant and the Game would not happen to crash when Changing screenwives, then it would actually be a funny, if rather simple, shoot ' em up. Still, I have to say, despite the Problems the Game has, the Fun with the Game and the really vivid Aesthetic was really worth the 2.50 (in the Sale, €3 regular). Maybe the Developers are still doing something about all the technical Problems (even if I don't really believe that)
Translated by
Microsoft from French
Do you think a shop can afford to put camel poop in its stall? Well at steam, the lack of quality control makes this fantasy finally achievable! Oh Oh, let's start with the gameplay part, to see the beautiful gadin, would you? ICS is a SHMUP that drowns you enemies screen and automatically removes you from the auto-fire. Understand this: for more than half an hour you will hammer your firing key. Assuming you do 5 shots per second, no need to move to the basic multiplication that follows to understand that your thumb is going to end on fire. Idea of the century to shoot the interest (haha) of a shooter from the first seconds of play! Yes it works with metal slug, but the run & gun is not really comparable in gameplay. If the game does not offer a time window or the character is resting, what interest to interrupt the shot? The devs apparently do not know what a SHMUP is and have had the audacity to use hitboxes of the size of the sprites of the characters. Realize, 4/5 characters have a size approaching a quarter of that of a screen, ideal to avoid patterns. We add to this a big confusion in the last level with his meatballs almost invisible in the heat of the action, a general dubious visibility, and finally, characters that prove useless. I actually pass the Yeti that has a ridiculous scope and seemingly no firepower to compensate (and its Hitbox that ridiculously engages a good Croc of the screen). Technical level is even more shameful. The mouse is not recognized in the menu or in the game. The pad is not configurable and the character undergoes a different Y-acceleration than in X. The option to reconfigure the keyboard Bugue (the screen skips the step to reconfigure the action "high"), so you simply can not play with this device. All you have left is the pad and the inability to validate the "continue?" with the validation key. Fun thing, I had the achievement for finishing the game without having finished it. Clap clap . The original and parodiic graphics will not save the game. Thinking about it, the camel poop probably has more use... EDIT: they dared to add 30 more successes to the game in between. No problem, the game is always as dismal and bugged, you will be rewarded by the achievement of all successes by relaying/leaving the game again. Epic.
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