Idle Commander (RiskyBusinessGames, Wobling, LarsIsGaming)

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About

Overview

Idle Commander is an idle/incremental inspired by the likes of Total Annihilation, Supreme Commander and Planetary Annihilation.

This is an early Alpha build, there will be bugs and the balance/economy is far from final, the focus for this release is feedback and learning what people do and do not like.

Gameplay

Structures can yield and consume resources so try to balance your economy, if you get yourself into a deficit and can't recover click a structure you have placed that consumes a resource and disable it.

Clicking on a structure to interact with it also yields the possibility of upgrades. In the upgrade panel, there is a red bar that fills, you can ignore this as it's currently not completely implemented.

Your progress is saved every 10 seconds, you can go offline and come back later and your structures will have produced some resources for you (assuming you have capacity)

Attribution
  • Art - Kenney.nl for the Tilemap & Icon packs
  • General Support - Jip from Forged Alliance Forever for discussing implementations of resource systems and how they work in Supreme Commander

Feedback is greatly appreciated and please enjoy idle Commander!

Known Issues

* A erroneous piece of UI shows up in the Research Project panel on the right, this can be ignored and will be removed in the future.
* Saves are not persistent across new builds because Itch and Unity don't play nicely. (Working on a long-term solution)

Platforms
Release date
Developer
Wobling
,
LarsIsGaming
,
RiskyBusinessGames
Age rating
Not rated

System requirements for Web

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Last Modified: Dec 5, 2022

Where to buy

itch.io