Imago Dei
About
I really wanted to finish this game before the deadline but I ran out of time. So here is a SMALL version (possibly with many bugs), some of the features and plotlines I wanted to implement couldn't get done in time.
The ending will of course feel like a cliffhanger when you get to it.
That said, I hope you can still enjoy it in its current form!
ThemeImago Dei is Latin for "Image of God".
How is the theme "bug" used in the game? Well, keep in mind, that everyone looks like a bug from a certain point of view :) That's all I will say since I don't want to spoil the game.
GameplayImago Dei is a simulation and colony management game. You play an intelligent Dyson sphere who is helping the Cybersectarian Order extract Amethystium from the planet 45X-1070. It is a key resource that could turn the war against the Centauri Coalition. You are equipped with terraforming and construction capabilities, and will be tasked with creating and managing a new colony on 45X-1070.
- Procedurally generated planet.
- All controls use the Mouse buttons (left and right). Scroll button for zoom.
- Instructions on gameplay are in game.
- Press P to pause at any time.
- The game features multiple endings depending on the choices of the player.
Full screen gameplay is recommended!
CreditsGame Design: Radar (Jack Ding)
Music: sscheidel (on pixabay.com)
3D Assets: sketchfab.com
2D icons: game-icons.com
Created with three.js
Github Repohttps://github.com/diningeachox/imago_dei