Translated by
Microsoft from Deutsch
Microsoft from Deutsch
A really nice and beautiful Game what the Ladies and Gentlemen of Toadman Interactive present to us.
The rather unknown Team, despite smaller Quirks that has every game nowadays (Yes, also Dark Souls), manages to give an atmospherically successful hardcore RPG, which can be called in the Same Breath as various other Souls-Like Titles.
The Game has a sombre Vibe, highlighted by the superb Music Underlines.
In my current 7.4 Hours of Playing Time, which I played on one Piece, only a few Moments did not stick in my Mind.
The Opponent Designe or the NPCs with which one can interact have a decent Appearance, although here and there the "nice" people are not always the Lips in sync with the said, but this is to be coped with in the face of such a Title.
Here and there there are some mushy Textures also on a High Content, but this is quickly overlooked by the actual Environment when you are fully at it.
Plays up with the Controller OR of the keyboard kit mouse.
The Story (if you can call it that) is not really visible to me at the moment, it is told only on a single basis, but also only just enough to understand why we are there and what makes us special. Otherwise, here and there you only get cryptic Hints from the NPCs, if they tell the Truth. Typical as in these Games, you can get the Story from Item Descriptions.
Frustration is also present in this Game, the usual Souls Recipe makes You Addicted again.
-"Should I still put this one shot/punch or will I get too greedy to be rammed into the Ground a Second later"-Long Speech, short Sense-If you want to be penetrated again, get it. New Entrants will also have fun with it.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
A small, fine, great Game.
Toadman Interactive Studios present a Souls-Like Game in Sci-fi garb with this Hardcore action RPG And that's what you can see. It's definitely not a Triple AAA Title but still this Game has an extraordinary Gloomy atmosphere of its own. With the Means at its disposal, a coherent and dark Work is delivered here. I'm only in the Game for two Hours, but can already say that it motivates me to Keep Playing. It is not to be compared to Dark Souls by Speed and Agility. Immortal Unchained scores more with his tactical Firefights in dark new Worlds, which, despite the weakening Graphics, are fine-tuned. As I said, not to compare with the complex Worlds of Dark Souls but I just like the cold and gritty Style in this Game. In Combination with atmospheric Music and the rather crazy Lighting of the Levels, a sterile and hostile Environment is created, which I have not seen in a Game before. Overall, Immortal Unchained Oozes a trashy and raucous Charm, but that's exactly what I like. Animations are partly a bit wooden And the Controls might be a Tick more precise, but these are Points that do not Detract from the fun Of The game, provided you can do something with the whole Setting at all. Here, too, is the Crux Of the Matter. People who expect a perfectly styled Dark Souls in a Sci-Fi Setting will be put off by the slightly trashy charm and disappointed by Gameplay, because the Procedure here is more remedial, but more tactical. The Melee only occupies a supporting Role. Rather, it's a Third-Person Shooter with Dark Souls-Bonds. But If you look At Immortal Unchained As a small, fine, independent game and get involved in the really great Atmosphere, you will have a lot of Fun with the Part. Anyone else expecting perfect and styled gameplay like in Dark Souls 1-3 or Bloodborne would rather leave their Fingers off the Game and Wait for a Sale.
For everyone else the Lovers of Demon'S Souls were and are, Immortal Unchained Is nevertheless worth a Look. This Game is like an old-school black metal Album = Always a little Inclination to The Trash but rough, gloomy and very atmospheric. Supports this little "Masterpiece" and Toadman Interactive Studios with a Purchase and maybe we'll see a second Part then. I would be very happy;-)