Impermanence (Simon Hutchinson)

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About

Impermanence is a "notgame" that demonstrates procedurally generated sonic worlds of ambient (new age?) music using Euclidean rhythms and Markov chains.

Opportunities for expansion include a wider variety of styles and instruments, but these could all be tailored to individual projects (e.g. synthwave aesthetics or gothic choirs).

Please contact me with questions and comments!

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Simon Hutchinson
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Last Modified: Jan 14, 2019

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itch.io