Impossibilia
About
Description
Learn about modal logic and philosophical understandings of possibility as you solve puzzles. You are a new employee for the Bureau of Impossibilia, tasked with altering the nature of possibility.
PurposeThis game was made for the first Philosophy Game Jam. I wanted to add a lot more content and unfortunately didn't even have time to make difficult puzzles. However, I would like to improve this game to the point that it could be used to teach students about possible worlds semantics in philosophy.
ControlsClick on buttons and icons with the mouse.
Use arrow keys/wasd to move elements of the ui
Use Esc to exit a puzzle.