In a cave... For a Game Jam
About
In a cave... is an experimental project I created for the Uniday Jam 2021.
The object of this little game is to escape from the cave where you have been locked up. You will need to find items that will help you there. Use the arrow keys to move.
The game is very small, and I advanced it as far as I could in the allotted time. Here is what I wish I had time to add:
- A bot which would complicate your life
- A game menu and advanced user interface
- A better sound ambiance
- Some translations (English, French, Portuguese)
This jam was also a good opportunity to experiment a project with my own tiny game engine, named CompactStar. I created it some time ago as an experiment, to feel the difficulty to create a such engine. The package contains a copy of the source code, and if you're interested to know further, you may find the whole project on my GitHub, here: https://github.com/Jeanmilost/CompactStar
Assets
I used the following assets in this project:
- For the Skybox: https://assetstore.unity.com/packages/2d/environments/pixel-fantasy-caves-152375
- For the Ground: https://www.deviantart.com/bactaboy/art/Rock-face-texture-102744719
- And I used several random images found on the web as a base to create the object textures
Third-party
- The project was compiled with Embarcadero RAD Studio 10.4 Sydney: https://www.embarcadero.com/products/cbuilder/starter?aldSet=en-GB
- OpenGL/GLEW was used for the graphic engine: http://glew.sourceforge.net/
- OpenAL was used for the sound engine: http://www.openal.org/