In progress Uni Game
About
This is just a small demo of collision and pathfinding thrown together into a game for a univercity project.
Implimentation of Collision detection using:
PointVsBox, PointVsCircle, PointVsTriangle, BoxVsBox, CircleVsCircle, BoxVsCircle, PolyVsCircle, PolyVsBox, PolyVsPoly, SeparatingAxisTheorem and More...
Pathfinding, both Dijkstra's and A*
And small Tower defence game to bundle it all together.