Inbetween Land reviews

Translated by
Microsoft from Deutsch
Playing Time about 2 Hours (have taken 2.5 Hours at the highest Difficulty level without Tips and Skipping)-no classic Hidden Obmallows (Words are below and find these Things). Just like you see on the Screenshots. 4 different Things have to be assembled, the Parts for it are in the Picture. You also have to insert the 4 Things to end the "Hidden Object." -Story maybe kept a bit simple-Bit short-graphics somewhat old fashioned Kept + variety Minigames + in the latest Version bug and crash-free + 100% Achievements are quite easy to achieve (you must not use tips and skip, Difficulty no matter) Overall, Inbetween Land Is very average. Alone with the Story, which is almost complete here. Save your Sister and for that you have to find Crystals, nothing more. Well as a Point & Click Game you can "take it" with you but it won't stay in the Memory. "Artifex Mundi" has put out better Games. Colorful and better Stories.
Translated by
Microsoft from French
In inbetween land, we devote 3h of his time not only to look for stuff, find them quickly and use them immediately without having to think but also to make mini-games easy. After waking up with a strange dream, we have a hunch that we have to go help our friend Mary. One then goes to the orphanage of the city because it is not only the place where we had known once but also where it is currently working. Of course, we learn that she has mysteriously disappeared for a few days. Banal history, do you think? Well, it is because I have not yet told you that a flying island from space floats over the city for 2 years, that a dash of light has sprung to lure Mary who had recovered a magical object, that we will go and investigate in a steampunk universe surrounded by extraterrestrial spirits to find energy crystals, discover the secrets of the island and find our friend. The game ends so fast that the story does not have time to recognize developments or twists then we will settle for a classic gameplay with the log, the inventory, the system of indices and the cursor that changes appearance. As if the notes in the newspaper and the clues were not enough, we have information about what we see and what to do as soon as we click somewhere and the areas where we have nothing to do becomes immediately inactive. The objects are found very quickly and easily. There are some SOC with objects to reconstruct in order to get the one that will be useful to us. The graphics consist of a rather unlikely assemblage of different styles. In short, a little game of search & find not nasty that spends time, to buy on sale from-50%. The same developers then released the last dream and Sonya.
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