Incursion The Thing reviews

Translated by
Microsoft from Deutsch
You can see directly that the Tower Defense Series Kingdom Rush is the great Role model, unfortunately it does not come close to the Original. Towers The biggest Difference that catches your Eye: This is a Tower Defense where you don't build Towers, because the Towers are all already pre-built and they are all Defenders. As in the KR series, in a Barrack can be up to 3 Defenders and they can be positioned at one Point in a narrow Perimeter around the Barrack. What is new here is that you advertise and upgrade each defender individually, also in a Barrack can be all 3 Types of Defender (Fighter, Archer and Magician) at the same time. Even if, of course, it makes little Sense to have local and Long-distance Fighters in a Barrack, since they are all placed in the same Place. You choose a Hero for each Mission. On some Missions there are also Buildings to hire Temporary Heroes for this Mission. The Path of the Opponents cannot be influenced. The Pace of Play can be accelerated. Control The Game is fully designed for Touchscreen Control, unfortunately the Keyboard is completely ignored in Combat and even with the Mouse only the left key Plays a Role. You can't even make a Deselect with the right Mousebutton. The Developers were probably too lazy to take over the PC control from the Original. In order to use or look at the Skills of the Hero, he must always be chosen first. This can get extremely annoying in Missions with extra Backup Heroes, where you quickly lose track of all Abilities. Heroes and Enemy Waves heroes are interesting and good, you unlock more heroes with growing Experience. KR shines with its varied Opponents and the very well-tuned Waves of opponents. With the Opponents it was not difficult to see anything off, with the Waves of the Opponents it did not succeed. For a successful Mission, there are only one times 3 Crystals, no matter what The Level Of difficulty. With these Crystals, Tower Improvements can be unlocked. The Crystals can also be purchased with the In-game currency. Although there are 3 Levels of difficulty And 29 Missions, the Level of challenge fluctuates too much. Even in easy it gets saucly heavy at the End of the first 10 Missions and you have to Improve Grind around Towers and Heroes. In the last 10 Missions, the Level Of Difficulty no longer increases. Many Times, the Developers trust that the Mobile versions will make expensive use of the Micro Transactions. Verdict Just a horizontal Thumb because the Difficulty Balancing Is too fluctuating. That pulls down the fun Of The Game. With a good Balancing, I would immediately give the Game a Thumbs up. This KR clone is mainly interesting for touchscreen players or TD addicts. With Defend your Life and ARM there are much better KR clones and the €1.99s paid on Offer are fine. More Recommendations (mainly Tower Defense Games): http://store.steampowered.com/curator/8896126-Gametests-and-Videos
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