Industrial Fantasy Revolution
About
The buggiest Game i've ever made.
Made for the Godot Wild Jam #22
Not using the stable Version of Godot was a very bad idea, and costed me ALOT of time....
(still my favourite engine!)
The buggiest Game i've ever made.
Made for the Godot Wild Jam #22
Not using the stable Version of Godot was a very bad idea, and costed me ALOT of time....
(still my favourite engine!)