Industry Manager: Future Technologies reviews

Translated by
Microsoft from Deutsch
Praise before Rebuke: Beautiful Economic Simulation, in my Opinion, gives little comparable. If you enjoy Micro-management games, you will have Fun here. Criticism:-The AI goes bust for no reason and fast. As doof as AI, there is hope no CEO is acting. -AI takes enormous Loans to which it cannot repay, rather than saving or raising Money on the Stock Market. -Fixed Number of Enemies. When the Departure of AI opponents or unused Markets with high Demand should be autom. New Companies are emerging to fill this "Vacuum." -No company-wide Overview of receipt and exit goods available (Need/no GuV available for individual Companies or an Overview which companies are profitable and which are not-If I buy Shares from other Companies, I would also like to have a say ( Shareholder Meeting). Would perhaps be a Way to save the AI from doing something stupid that ends in bust. After all, as a Shareholder, I am also interested in the Profitability of the Companies I buy into. Despite all The Criticisms, an entertaining Game. Unfortunately, the Rounds are over relatively quickly. Improvements to AI would have a very positive impact on long-term Fun.
Translated by
Microsoft from Deutsch
At this Time, I have to advise against a Purchase. The Approaches are good, graphics or Sound can't be looked at either, and at first the Game is even fun. The disillusionment, however, comes very quickly and the Motivation to continue playing drops drastically into the Basement after perhaps 3-4 Hours of Play. Too late to reclaim the Purchase price. Why? Even with the most difficult Settings, after a short Time you already shoot millions a Day and drown in the Money. This has little to do with sophisticated Gameplay, especially since you don't feel any Motivation to invest the Money you earn. The Profit Margins in the Game are simply far too high, the Market overfull Of Finished products and at the same time glaring lack of Raw Materials (For example: Which Software Company would Produce plastic itself or operate an Aluminium Mine to sell its Products. Can?). There is also a lack of Competition (a maximum of 4 or 5 Companies), and it is not able to keep up even at the heaviest level. The Stock market is also pointless, since it consists only of the few Bankruptcy Companies, and only makes Sense if one wants to aim for hostile Takeovers or to raise Capital. But what capital for? After all, you have enough after a few Months of Playing Time. Production Chains: Although many Production Chains can be set up in the Factories, here too I am wondering what if I needed 20 Factories and more to even approximate the Need for a product of a City. But Probably my Account would explode and I would be several Billion heavy after a few Months. I think the Design Flaws are fundamental here and won't be easy to patch in the next Few weeks. Unfortunately, you don't notice that in the first Few hours of Play, but all the more afterwards. Whoever has played Capitalism will be bitterly deceived here. And the current Capitalsim Lab offers (except current Graphics) all that has been done wrong here. Too bad, but I can only guess a Bow at the Moment to make this Game.
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