Infinite Cave
About
A super-rushed demo of an infinite cave, done in two days for procjam. This is basically a biased drunken walk from one side of a chunk to another such that each chunk is guaranteed to be connected. The path is then slightly widened for more potential maneuverability and a simple cellular automata algorithm is run to smooth the edges.
Small oversight I made is overestimating Flashpunk's randomization capabilities, so you'll see a few chunks that look practically identical every once in a while.
System requirements for Web
Last Modified: Jan 9, 2019
Where to buy
itch.io