Inflate Me to the Moon
About
Produced in 72 hours for Ludum Dare 44. The theme was "Your life is currency."
Cocoa Moss presents: Inflate Me to the Moon
A really weird game.
Harness the power of inflation, to FLY TO THE MOON.
This game best played using a mouse. (Sorry trackpad users!)
Known issues:
- Cutscenes can occasionally drift out of sync (esp when losing focus)
- GO REALLY FAST to fan the flame on the 3rd level
- Sounds potentially cut out sometimes (too many being played)
More info, soundtrack notes, etc coming soon! For now, it's time to crash, zzzzzzzzzzzz
Programming, Audio, and Cutscenes by DDRKirby(ISQ)
Animation by Kat Jia
Voiceover by DDRKirby(ISQ)
Additional credits:
- SNES instruments from Chrono Trigger, Earthbound, Super Mario Kart, Illusion of Gaia, Final Fantasy VI, Final Fantasy: Mystic Quest, etc.
- "Fly Me to the Moon" original arrangement by Frank Sinatra
- References those styles along with To the Moon, Viva La Vida, etc.
- Everything is derivative works (rearranged from scratch), so we're still OK to be rated in audio :)
Changelog:
v0.03 (Compo) - Tried fixing cutscenes getting off sync when app loses focus (changed a single setting) v0.02 - Made the application keep running even when in the background v0.01 - First release!System requirements for Web
Last Modified: May 3, 2019
Where to buy
itch.io