Translated by
Microsoft from Swedish
Microsoft from Swedish
Product received for free
I love this game, I love the little chartacter. It's fun and a bit sad. Beautiful artwork, music, and story.
If you think this is an easy game then think twice, cause it isn't that easy as it seems. You can play it with the keybaord and a gamecontroller (like Xbox).
The fun thing though is that I play this with my 4.5 year old son, and he is a smart kid, cause when I'm stuck, he helps me lol
I guess sometimes you need a childs brain to think in other ways.
Translated by
Microsoft from Spain
Microsoft from Spain
The game has been based on real events, in a stark reality of which we really do not become aware of its magnitude or impact that represents in society, we only see it by individual cases as this could be.
In practice we take a crucial role as a player, as if we adentraramos or become part of a being, of his conscience and unconscious, under his capacity and his endowments, and even by the same function of the sipapsis by way of emission-reception-answer; Maybe to see it and feel it from another approach. Special merit to this property, its property.
From The functional aspect is concrete to the knowledge of the damages and severe traumas that indirectly suffer the people in their will.
To take passengers in vehicles or transport could be understood as taking the charge of their lives, a responsibility too great that should not fall by their own weight in people, in my opinion. If for any reason an accident occurs and one or more of the passengers die, the driver, in the case of surviving, could blame himself for those deaths. The game represents this, the guilt a person feels about the death of his passenger in a traffic accident, because he believes it could have been avoided if, for example, he had just left 15 minutes before...
It Has been exposed in the form of a plot, and has been treated in gameplay to develop the struggle, that resilience that has a person with himself in order to find a reason that can remove or annul that guilt.
It Is a struggle with feathers and ink, creativity under the rule is the factor of development. Simply and in short you have to be creative and ingenious to advance. They Are Puzzles in which we will have to build a solution according to the capacity of our character: you have a character and a few drawings as a weapon in a world quite dominated by geometry and isometric perspective.
Of Instrocpectivo character, determined by the art and creativity of the drawing towards the videogame, to exalt a conjunction between player and creator towards the function of feeling and understanding the inner pain and struggle of a person who has his will broken.
The system and wealth. Oil companies, insurers and governments. They Allow and compel to put people's lives in the hands of another. However, they wash their hands when the worst happens. Every Day thousands of people die on the roads.
' ' Society needs a psychiatrist ' '