Insanity Clicker reviews

Translated by
Microsoft from Deutsch
It was a fun game. Was. Developers destroyed the game with incredible updates. Instead of undo the changes they made - after criticism - they decided to come along with much more hilarious updates. Good Job.
Translated by
Microsoft from Spain
Honestly is a good clicker, is nothing out of the ordinary but basically is quite entertaining and has achievements = 3 PS: If you liked the Sakura Clicker this is identical but with the difference that instead of appearing out of a movie Ecchi seems out of Silent Hills (and H Asta there moustruos that make me remember him and other games of terror)
Translated by
Microsoft from Spain
Good Day: The game in the beginning was attractive for the cover or image with which it identifies, but once you are in the game and to start the gameplay adventure, there is a way to learn to play it, only based on giving clicks with the mouse anywhere of the screen and as a result you get the achievements, look that for me has no foundation and no motivation because there is a goal drawn, just give clicks on an image that shows a monster that would be the only feature that is Defender of the game, has no option multilanguage is in English and two eastern languages, to finish does not weigh much which indicates that you should not expect much of this which I do not recommend anyone, has no basis to give clicks like a madman , not seen in full screen and only be understood by the person or team that development, do not consider that Steam has in its game catalog is so bad product.
Translated by
Microsoft from Spain
I Downloaded this game thinking it deserved a chance. Come On, it was free and the art seemed to be more or less decent, I said. After a few days, in which I did not support "play" more than a few minutes, I decided that I did not want to have this game or gift. It's Not just the mechanics (I knew what I was getting at this point), but everything else. There's nothing interesting about Insanity Clicker: The achievements are boring, pets and bonuses only provide numeric elements (Deño and teeth, for example) and little else, and the "game" is a progression of waves of monsters of one, nothing more. No story to follow, it's just "kill-kill" and come back every day or two days to spend teeth on pets and bonuses. The Monsters Follow the pattern of horror movies that find nothing else to scare that misshapen figures, some fears depicted in grotesque, and sexy women and, therefore, malignant or dangerous. After a few moments, more than fear what Dan varies between the boredom to see the same again and the question of why you are still here, being that there are other clickers more of your liking, free or not. No, no and No. Nor do promises of achievement call me to pursue this. There Are Other ways to spend your time much better than this.