Inside The Gear reviews

Translated by
Microsoft from French
Already, having to turn off the sound to be able to make the game bearable is one thing. Then we have:-a constant fog in the puzzle rooms, and an orange yellow filter, not the most beautiful effect-it is a game very probably made with Blender, why not mention it? It's pretty rare, we see the Python console when closing and there are dll Blender in the folder...-it's full screen only, with strange behavior in ALT + tab... (to hide Blender?) -You can not disable the sounds in the game, one is obliged to delete the folder "sound" to the wild-the mouse is not visible, yet everything is played with it, it is not very ergonomic but it is playable-on the other hand where it really sins is on the riddles, which one must solve in a rather delusional way towards the end. And then try centimetre the centimetre until it passes, it's not thrilling... Not to mention that just clicking to switch to another object will detect us a collision when there were none before... Yet I like the physics-managing games, but this is just a clumsy prototype.
Translated by
Microsoft from Spain
"If you fail to convince yourself, you will never persuade anyone else. 5/10 "Inside The Gear has 25 levels, through which you will have to get a small gear to a circular platform, using different pieces and platforms that you can turn and move to taste to achieve this goal. Each level presents a different challenge, because at each level the platform and pieces that we will use are in different places and there are many ways to finish the same level. Using a table as a platform you will be able to get the gear to your destination by Use as leverage or adding a cube to the game to make it work as a catapult, unlike most games of the genre in Inside The Gear you will not find any clues anywhere And no one will tell you which way to go until you find out for yourself. Inside The Gear has caught my attention from the first minute I saw it, the dark and rusty steampunk look gave it a touch of mystery to the game, but the problem comes once you start playing as it begins to become notorious the lack of variety as far as the DI I teach the levels. That's not to say they're all the same, but they look all the same. The sound in Inside The Gear is practically nonexistent, there is no kind of melody that accompanies each level, only the continuous sound that makes the game every time you move a piece which becomes really annoying after a few minutes playing. For worse, if you want to turn off the sound of the game you will find another surprise and that Inside The Gear lacks customization options to the slightest. Whether It's graphic or sound options, You won't find them here. Pros: In General It has a very attractive and mysterious design. The game has a growing challenge as you move forward. Cons: This challenge ends up becoming frustrated as time passes. Annoying Sound and inability to change options. Strange and physical Mechanics wrong. Conclusion: Inside The Gear is the kind of puzzle that masochistic players love, a real challenge that will end up frustrating even the most patient of them. I Only recommend if you are a fan of the games of the genre or you like torturing yourself not only mentally, but aurally, initially Inside The Gear was a title that managed to attract my attention and now I wish I had not done. If the developer changes the bugs mentioned here I will be happy to change my analysis. Full Analysis at Spoil Everything [spoileverything.wordpress.com] This analysis was made with a copy of the game provided by its creator Mykhail Konokh.
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