Interfurence
About
Somewhere in the far reaches of space, a friendly cat in an astronaut suit is making its rounds, bringing food and snacks to customers in need. But sometimes there are signals that interfere with hearing the food order, and so the cat (the player) must switch radio frequencies to avoid the interference. This game aims to teach kids some simple concepts of frequency bands and radio interference.
Credits
Artist: Natalie Waltz
Designer: Kieran Solik
Programmers: Andrea Kang, Shawn Porto
Project Manager: Girish Subburaman
Special thanks: Sherry Hsi and Matt Lewandowski at BSCS Science Learning, Pamela Cosman at UC San Diego, and with guidance from Jay Scott and Soha Sadeghinejad at Ubisoft