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Microsoft from French
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To play with your buddies otherwise I find the game transcendent:-it's slow, the parties are too long. In 1v1 the last took me a little over two hours while I did not exploit the tier of the tech tree.
-Little details of gameplay Mals made (the search surplux is lost, one has to navigate between all the improvements of the buildings, etc.)-difficult to assess the strategic potential of this game as it is slow
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Microsoft from French
Early Access Review
I hate to dislike this game, because it has a lot of potential. Looks like Worms in space + building and research strategy. I know it's early access, but I think it's really too early. Like others already said, no single player and a buggy multiplayer (worked only once after waiting 1 hour, then game crash after 3 rounds) screws everything. I've liked hotseat against myself 20 minutes but then get bored. Once single player and multi will be working, I'll update this eval. Come on Devs, just some work and this can be a killer game! :p
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Microsoft from French
Early access review very good spacial fighting game via the plant. The arcade oriented without this take the lead.
15/20 + graphics Pack well but could have more special defacto + gameplay fast and intuitive + life span (history is long and some missions curl the hour) + sound soundtrack correct but could be meileur + price-scenario is non-existent
-The community is not at the rendezvous (the game is still in development)-no AI is at the rendezvous but is currently in development)-no possibility to conquer other planet
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Microsoft from French
Reminds me of a game I tried to make with a few student friends (the whole build, launch projectiles affected by gravity), but in a way more polished and less confusing way.
The trajectory thing can confuse people at first, because it is not where the projectile is going to go, but where it would go if the planet didn't move.
Still, when the player learns to adapt, it's fairly easy to hit planets relatively reliably, and with lasers coming later on, it makes closing the game less of a chore.
All in all, a fairly well made strategy game where you can have fun with the laws of gravity.
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Early Access Review Using interstellar Weapons that stand on your own Planet surface to shoot at other Planets. That's What Interplanetary is all about.
Anyone who played Defcon "At the time" knows very well the Fun that comes from the Destruction of entire Civil Societies. (Don't Be afraid the others were evil at first and deserved it!)
In Principle, therefore, it is only a matter of making your own Planet the joyful Death Star as quickly as possible, without losing the working population through External Fire.
The Purchase Price is fully justified for me, but when you buy it, you have to adjust to the Fact that, in my Experience, there are hardly any People in the Lobby waiting for Games.