Into My Arms
About
Into My Arms is a puzzle game where you control two players ("cubitos"). It can be played single player, but also with two players (each controlling a single cubito, of course)
There are three rules:
- The two cubitos may never see each other
- The two cubitos may never move simultaneously
- To win each level, one of them must step backwards from a height (of at least one tile) and fall into the arms of the cubito standing on the ground.
Of course, new mechanics are regularly introduced throughout the levels. But those are the three basic rules.
The game has 13 levels and is playable on any desktop system (Windows/Mac/Linux) and Android.
The title of the game is taken from the beautiful song Into My Arms by Nick Cave. (Go listen to it now! Now!)
The source code for this game can be found here: https://github.com/Pandaqi/Into-My-Arms
This is my entry for the GitHub Game Off Jam 2019.
The theme was leaps and bounds. I interpreted that as "taking a leap of faith" and "movement is bounded by the line of sight of the other player"
I had hoped to take the theme and story much further, like attaching players to objects with ropes that the other player would have to cut. But alas, time is short!
I had also hoped to use more of the themes/imagery in the song Into My Arms (which inspired this game). For example, the song speaks of candles and angels guiding your path - light could surely become an interesting (and visually beautiful) mechanic in such a game.
As such, I am seriously considering to continue development once the game jam is over. If you'd like to see this game get a full release (with more levels, more polish, and a better story), please let me know!
(Until the deadline of the jam, I will also be polishing and updating the game. During the rating period, of course, I'll temporarily stop doing that.)