Inyerface
About
Inyerface is a rogue-like first person shooter where you unlock new HUD elements to help you fight zombies on the moon. Some of these HUD elements may be less than beneficial.
This game was developed during VGDC Spring Game Jam 2020. The theme was "Interface."
How to PlayReach the end of each level by touching the orange case in a fortress with red pillars. Touching this case unlocks a random new HUD element that stacks on top of existing unlocks. The level is then regenerated. Zombies become stronger each level.
Zombies will hurt you they manage to touch you, but each killed Zombie has a chance to drop health or ammo.
Unlocking multiple health bars increases your total health.
There is always a path to the end of the level although some doorways may be blocked, or lead to the void.
Controls- WSAD - Move
- Left shift- Sprint
- Left mouse - Shoot
- Right mouse - Aim
- E - Switch Weapon (Shotgun and Pistol)
- R - Reload
- Press Esc on the death screen to quit the game
- Griffin Geiger - Lead Programmer, UI Design
- Alberto Carrillo - Level Design, Art lead
- Karthik Chandran - Textures
- Brady Geiger - Secondary Programmer
Beauty Flow by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/5025-beauty-flow
License: http://creativecommons.org/licenses/by/4.0/