Average Playtime: 6 hours

Iron Commando - Koutetsu no Senshi

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About

Take control of either Jake, a soldier, or Chang Li, a martial arts master, in your quest to stop G.H.O.S.T. from capturing a radioactive meteorite.
Iron Commando comes to and Steam via Piko Interactive.

10 levels of brawling action with many unique experiences such as riding in a Jeep, mine cart and even a motorcycle. 2 player simultaneous play, stereo sound plus new experiences never experienced in a brawling game before. Punch, kick, shoot and beat your way through the G.H.O.S.T. thugs to get that meteorite back for the good guys.
Fans of Final Fight and Streets of Rage, grab your copy of Iron Commando for the first time, officially, in North America.
Platforms
Genre
Release date
Developer
Arcade Zone
Publisher
Piko Interactive
Age rating
Not rated
Website
http://pikointeractive.com

System requirements for PC

Minimum:
  • OS: Windows 7, Windows 8, Windows 10
  • Processor: Dual Core
  • Memory: 256 MB RAM
  • Graphics: 256
  • DirectX: Version 12
  • Storage: 250 MB available space
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Last Modified: Aug 23, 2019

Where to buy

Steam

Top contributors

iBarin

1 edit
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Iron Commando - Koutetsu no Senshi reviews and comments

Translated by
Microsoft from Russian
TL; DR Not configured control in the emulator; No diagonal combinations. The Game is a mediocre clone of Final Fight. Too complicated because of poor design. Bit'm AP from French developers released on SNES on the "last" year of the system life exclusively in Japan. Emulation. The Quality of emulation is perhaps the first thing to pay attention to in such releases. Despite the fact that the original platforms of old games have long been dismantled almost on the atoms and the community is written not one emulator, with commercial releases often all very badly. Iron Commando Unfortunately was no exception. The First thing you realize is that the game does not respond to the buttons of your gamer (you are not a masochist who plays similar games on the keyboard?). The Game, after installation, runs in full-screen mode and how to configure input intuitively to understand impossible. The Only explanation from the publisher is contained in the news to the game, of course in English. How often do you view the game's news feed before you launch it? With the Standard combination of R. Alt. + Enter, you can switch to windowed mode by accessing the emulator settings. It is similar to stub snes9x, you can only adjust the control, enable-disable the smoothing of pixels on the border and make save-load. It is Not clear what prevented pre-configuring the input for compatibility with XInput. As There is one not obvious, for those who did not run the game on other emulators, the problem-you are not able to move diagonally. And This is a big problem for the clone of Final Fight! The Publisher has chosen an option with exact emulation of the original game; Video goes smoothly, problems with response, graphics or sound I have not watched. Arcade screens are not outstanding, but, perhaps more importantly, do not distract from the main window. Game. The Game is closest to the Final Fight series with several differences. First, there are a lot of weapons (which is more likely to harm, as the animation of the weapon is slow, which makes you more vulnerable), including the firearm, secondly there are levels where you drive, pressing and shooting opponents. The Main problem of the game is its complexity. And This is not a thought-out complexity, but the complexity caused by bad design. The Game seems to be conceived exclusively by two players, as you are always attacked by a minimum of 3 opponents, 4-5 is the norm, but there may be more. Part of the enemies always tends to come to you from the back (here the complexity increases due to the lost opportunity to go diagonally). The Fact that ALL enemies have a radius of attack more than yours, too, does not make your life easier. And by the way, about the lives: to emulate the "running" ROM was not a European release, in which clearly for debugging needs left the opportunity to choose any level, as well as reduced the number of lives that you get on average and easy Complexity and it looks weird. Because Of all the above problems the game is practically not passable for one player. It is Doubtful that someone with this game is connected with nostalgic feelings, and for the same price on Steam you can buy one of the best beat'em up-Street of Rage.
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