The time mechanic is fantastic on paper, but the execution makes it clunky, bothersome and very trial and error
I absolutely love the idea of this game.
Timeline based combat sounds fantastic, but the execution is so bothersome. It boils down to too much trial and error, rediong the same thing for enemies to react differently each time so you having the power to rewind time doesn't mean as much as you'd think
I really wanted to like it, but I couldn't
Timeline based combat sounds fantastic, but the execution is so bothersome. It boils down to too much trial and error, rediong the same thing for enemies to react differently each time so you having the power to rewind time doesn't mean as much as you'd think
I really wanted to like it, but I couldn't