Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Has couple Of little Quirks.
Have played Part 4 before: This one is worse, anyway.
In the whole Game there are only a maximum of 2 Workers, the Game plays itself felt more tough because there is a lot of running, and without much Progress in Development.
There are no Collectible items, but Crystals that bring Points for a pointless Leaderboard.
Graphically is also inferior and has no FullHD, but is quite normal.
The Time Display annoyed because you never know when the Gold Time has expired.
The first 30 Levels are often very light or far too light, but the last Levels are suddenly bock-heavy in places and you should rather ignore the Crystals, then Experts are at least well challenged, but normal Players will probably curse, falsl them Want to win Gold and have to repeat a few Times.
However, it all doesn't matter because there are no Steam Achievements.
After Playing Through, the Game is comically ingenious and issued Sound errors.
After that, it was impossible for me to bring the last Mission to Gold yet, as the Game wanted to restart and I somehow didn't find a Switch to get on the Overview Map.
As I said, it doesn't matter to Steam.
So have I deleted now, habs yes through.
Most Of the time hats were Fun, but as I said it is weaker than part 4, because the Cards are also often more or less Interchangeable and I have not been reminded of any special Highlights.
Oh, you had to build all 10 Missions or such a Thing to reach the next stage of the game.
All right, so at least there was something after all.
All in All, however, it is only enough for 7/10 Points.
But For Genrefreunde, would recommend it to everyone in the Deal.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
It is 30 Levels that need to be completed with different Tasks. Wood and Stones must be collected to Rebuild bridges, Totem and Buildings, chase away Wasps, Snakes and wild Animals, And draw up many Buckets of Water to extinguish the burning Craters of Lava. Every now and then, Retailers show up in the Game to exchange Resources that are essential to the Fulfillment of each Mission. Helpful Shamans support the Construction of larger Projects, such as the Production of a Balloon or The Production of a Sleigh, in order to advance on the Way across the Island. While the first Level serves to explain to the Player the Principle of his adventurous Escape, all other Stations of adventurous Escape are designed to ensure a continuous flow of The game. Hints about the Goals of each Mission and Tips for the game are made at the Beginning of each Level, while a blue Arrow during the Game Indicates the further Course of action If the Player does not get any further.
"Island Tribe" is an entertaining, but also very simple Game that surprises with a great Graphic. Colorful Colors, matching Animation and cuddly Creatures give the Island World a comic-like Coat of paint that encourages you to want to keep playing. Because before the Player can look at the beautifully designed landscape of a new Level, he has to fight his way through clouds of Fog step by step and can only gradually see what challenges are waiting for him and what Details of the Island World he gets to see. From time to time Inserted Cutscenes tell the Story, while new Tasks and Statistics appear on an attractively framed panel. Depending on Your Preference, Music, Sound and Tips can be hidden or hidden.
Conclusion: "Island Tribe" is a Build-up simulation Game that does not place great Demands on the Player, but can score points with a beautiful Graphics. Due to the low Difficulty Level and the non-violent Act, it is suitable for all Ages and can also be played well by Preschoolers.
A fun Pastime for In Between, which promises pleasant Gameplay.