Island's End
About
This is my entry to the Ludum Dare 50 Game Jam.
Your island is getting invaded by drills that are draining its life. They are many and you are one. Defend your Island as long as you can.
The more drills alive, life drain will be faster.
Drills will spawn randomly across the map and each drill has some enemys that protect him. Kill them to deactivate the drill's shield.
Controls:
W / A / S / D : Movement
Left Mouse Button : Attack
Space : Dash
There is also controller support that works like a charm and quite a bit better that Mouse+Keyboard but sadly WebGL has quite the problem to detect controllers.
Contoller controls:
Left stick : Movement
Left shoulder button : Dash
Right shoulder button : Attack
I played CrossCode lately and liked the combat quite much, so my goal was to create something similar.
I overscoped again so i had to cut many features i had in mind like combos , different enemys and a better AI. the groundwork is lied to also implement more interesting enemy behavior and attacks but i dont have the time to implement them. But the system i build is pretty solid and will definitly get used in other projects.